Features
- Upload and download schematics and heightmaps through the web interface
- Organize content with tags and access controls
- Authenticate users with OAuth2 and permission-based access
- Integrate with FastAsyncWorldEdit for direct in-game workflows
- Restrict automated uploads through IP whitelisting and user assignment
Use Cases
- Server administrators can manage shared build assets for Minecraft services.
- Build teams can publish and review schematics with controlled access.
- Content creators can distribute heightmaps and schematics with better organization.
Resources
GitHub Repository
View the source code and contribute to the project.