Skip to main content
Use this page when you need a quick overview of how Grounds licenses code, tooling, documentation, and assets. Grounds uses different licenses for different parts of the ecosystem so you can understand what you may reuse, modify, or redistribute.

Licensing Summary

AreaLicenseWhat it covers
Core platformAGPL-3.0Backend services, gameplay logic, proxies, and other production platform code
Libraries, APIs, and protocolsApache-2.0Reusable libraries, shared utilities, APIs, and protocol definitions
Developer toolingApache-2.0CLI tools, Gradle plugins, development helpers, and similar infrastructure
DocumentationMITDocumentation content and written guidance
AssetsCC BY-NC-SA 4.0 or customLogos, textures, lore, music, and other creative assets

What This Means

  • AGPL-3.0 keeps the core platform open, including hosted-service modifications.
  • Apache-2.0 makes reusable libraries and tooling easier to adopt in other projects.
  • MIT lets you copy and reuse the documentation without extra restrictions.
  • Asset licenses stay separate so Grounds can protect its visual identity and other creative work.
Licensing is applied per repository or component. Always check the local LICENSE file and any related NOTICE or asset-license files for the authoritative terms.